Healing feedback and the one self-heal
- You may heal yourself once.
- You receive feedback when your target is attacked.
- A heal prevents death only when the incoming attack can be healed; some mechanics bypass healing.
Protect the next useful result or vote
Early game
Use the first nights to protect roles whose future information compounds. A confirmed investigative result chain, a revealed Jailor or a credible Town Protective counterclaim can be more valuable than a random self-preservation guess.
Mid game
Once attackers reveal their priorities, vary your target selection. Repeatedly healing the same obvious player invites attackers to move elsewhere, while a well-timed switch can preserve the second-most valuable Town voice.
Endgame
When only a few players remain, ask which survival changes the vote count. Healing a confirmed Town member can force evil to spend another night while Town retains a majority; healing an unconfirmed player may simply postpone a wrong decision.
Write the heal target and actual feedback
List each heal target chronologically and preserve any “target was attacked” feedback exactly. That feedback is more useful than a vague statement that you “probably saved” someone.
A quiet night does not confirm a Doctor
Cross-check a Doctor claim with attack messages, Bodyguard claims and known attack strength. A claimant who says they healed through an unhealable effect or invents attack feedback is mechanically inconsistent.
Important interactions
- Bodyguard and Doctor can cover the same high-value Town member, but overlapping protection may be inefficient if the threat can be handled by one role.
- Arsonist ignition is a classic example of a death source that healing does not prevent.
- Transporter may redirect a heal to a different player, so a Doctor should not infer too much from a surprising result until transport claims are resolved.
Decision example: protecting the Mayor’s information source
A revealed Mayor has become the center of the vote, but the Mayor cannot be healed after revealing. The better Doctor target may be the investigative role supplying the Mayor with evidence. Knowing who is actually healable is more important than simply following the most visible player.
Common mistakes
- Self-healing too early without a real threat and losing the emergency option.
- Assuming every night with no death proves the chosen target was attacked.
- Publicly announcing a predictable heal pattern that killers can route around.
