Investigate a disappearance through past events
The Case of the Dungeon Descent is a fantasy investigation by Jamwitch, with writing and design by Celia and artwork by Rose. A princess entered a dungeon and did not return. Your evidence comes from scenes of the past: people, places, spells and magical objects become targets for further scrying.
The link with Salem is the challenge of assembling a coherent account from partial information. Knowing one event occurred is not the same as knowing everything that happened around it. Keep the visible evidence separate from the story you expect it to tell.
Your first useful scry
The opening conversation gives you a concrete lead: the Belt of Strength. Click its highlighted name to collect it, select the resulting target button and press Scry. When the game finds a specific scene, use Reveal to inspect it. The next scene can add further targets to your investigation.
This opening action illustrates a useful principle: investigate the clue you actually possess before reaching for a more dramatic explanation. Follow-up questions become more precise as the evidence grows. You do not need to guess the ending to make progress on the first uncertainty.
Narrow a search without losing its meaning
Combining targets narrows the set of scenes. The goal is a combination that identifies one event clearly enough to reveal its details. If your search remains broad, ask which person, location or object would distinguish the event you want from another possible match.
In Salem Investigator reasoning, a broad result group also needs another constraint before it establishes an identity. The mechanics are different, but the habit is similar: keep the full set of possibilities in view until independent evidence narrows it.
Record a fate only when the chain holds
Use Record Fates to enter what happened to the heroes and check the entries. Before committing to a conclusion, trace it back through the scenes that support it. If one link is only a guess, investigate that link instead of treating the rest of the chain as confirmation.
Give similar names and similar events their own space in your notes. Confusing two observations can create an apparent contradiction that disappears once you restore the correct context. This is also a useful safeguard when reading several last wills after a busy Salem night.
A story you can investigate at your own pace
The game saves progress in browser storage, so return with the same browser if you want to continue that investigation. It is a solo narrative puzzle: there is no Town faction to persuade and no opposing player improvising a cover claim. Choose it for patient evidence work, a connected fantasy story and the satisfaction of explaining how separate scenes fit together.
